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Monday, 21 May 2012

TWIN TOWER from CANS and STRAWS

Front View

Side View

Back View

Side View

Top View



Materials :
5 Coca Cola Cans, 20 Straws, 2 Tissue Roll, 15 Toothpicks, Some Beads and a Box for the foundation.



Thursday, 17 May 2012

VIDEO - TECHNOLOGY IN EDUCATIONAL CHANGE

1)   Argument-ed Reality : Blogging

2)   Evolution of Technology and Teaching

3)    How Technology has Changed Classroom throughout History

4)    How will you teach me in the 21st Century?

5)    Technology in the Classroom

6)    Teach Green Building Technology

7)    The History of Technology in Education

8)    Top 10 Reasons to use Technology in Education.

9)    Why we need to use technology in schools?

10)    2012 to 2015 New Technology


Saturday, 12 May 2012

PICTURES OF INNOVATION PRODUCTS


 1)       Self Heating Lunch Box

         Self Heating lunch Box is designed by Alex Cheong using the concept of reheating using the electric and also fully dishwasher safe. The self heating lunch box is convenient for the working people who pack food to work because they can get power supply anywhere in their office. The self heating lunch box can be heated through the power supply using a USB cable connected to the power point plug. The lunch box is designed in various kind of color depending on the desire of the customer.

 2)      Straddling Bus

         China’s new straddling bus concept designed by Youzhou Song of Shenzen, is about to be the new solution to the country’s pollution problems and highly congested roads. This 18 ft tall, 25 ft wide public bus, which can carry up to 1,200 passengers, is powered by a combination of municipal electricity and solar power derived from panels on the bus’ roofs and at bus stops. It travels at an average speed of 25 mph (40 km) and could reduce traffic jams by 25 to 30 percent on main routes. The straddling bus could replace up to 40 conventional buses, potentially saving the 860 tons of fuel that 40 buses would consume annually, and preventing 2,640 tons of carbon emissions.

3)     Body Wave Scanner

         Body Wave technology is the latest innovation of Freer Logic which is innovated to keep the shifting mind on track. Body Wave tells the user when they have reached the peak performance state and it also detects when the user being inattentive or distracted, it reacts by brings the user back into the focus. The Body Wave performs by attaching a brainwave monitor to the arm or leg, it monitors the brain’s physiological signals through the body and filters out other sources of bioelectricity like the heart. Dry sensors then acquire the brain signal and transfer it wirelessly to a mobile phone or PC. The Body Wave is used with computer simulations, it can teach stress control, increase attention, and facilitate peak mental performance. The Body Wave is also being put to use to help those diagnosed with attention deficit hyperactivity disorder (ADHD) work on their concentration.

4)    USB Cup Warmer
         USB Cup Warmer is an ingenious device keeps your hot drinks hot for longer. The USB Cup Warmer can just plug into the computer’s USB port and pop your cup on top. The cup is design with the handy warming element inside which helps the hearing very fast. Through this invention many workers at the office can work day and night without sleeping because they have their hot cup of coffee with them every minute. Other than that, people using the lap top can have easy heating through the USB port available in the lap top because the cup warmer is heated through the lap top.

5)    Tug Preventing Dog Trainer
         Taking dog for a walk is enjoyable but it leaves your arms aching after your dog constantly running too far away, reaching the end of the dog lead. Dogs like simply to pull themselves away from the lead makes your arm to be strainful depending on the dog’s size. Tug-Preventing Dog Trainer is an ultrasonic device designed to help train your dog when out for walk. The contraption is places between the collar and leash, and whenever the device senses a tug, it will emit an ultrasonic noise which only your dog will be able to hear, thus forcing it to realize that tugging is not worth it. The Dog Trainer is powered by two AAA batteries and we believe if you have a large dog, who likes to try and escape at every opportunity, then this handy little device is definitely worth the small investment.

6)    Smartfish Engage Keyboard Ergonomically Efficient
         The keyboard, previously known as the Pro Motion and Ergo motion, has been revamped with an elegant all-black finish. The keyboard exhibits an internal motor which adjusts the two halves of the keyboard based on the individuals typing frequency. The adjustments made help combat fatigue, an effort developed in collaboration with The Hospital for Special Surgery in New York City. The keyboard looks impressive, and the ideas behind the self-adjustment mechanism. 

7)     The Yike Bike
         An innovative bicycle-design concept derived from the old-fashioned penny-farthing, the Yike Bike is a folding electric bicycle out of New Zealand. The rider sits on the seat, holds on at the sides and zooms around at a top speed of 12 M.P.H. (20 km/h).You lean left or right to steer, and it even comes with electronic antiskid brakes. The first 100 Yike Bikes will be road-ready by mid-2010 in New Zealand as well as the U.K. and selected other countries in Europe. The Yike Bike weighs roughly 20 lb. (9 kg) and runs on a lithium phosphate battery that can be charged to 80% capacity in 20.


8)       Spiderweb Silk
         Spiders spin webs with a stretchy material that's stronger than steel and far more flexible. This year British textiles expert Simon Peers and American fashion designer Nicholas Godley unveiled an 11-ft.-long (3.4 m) spider-silk cloth made in Madagascar. Each day 70 people collected thousands of golden orb spiders. Workers carefully spooled out the saffron-hued filament from each spider before releasing it. All told, the feat took four years, half a million dollars and more than a million spiders.

9)   The Electrical Eye

         MIT researchers are developing a microchip that could help blind people regain partial eyesight. It will enable a blind person to recognize faces and navigate a room without assistance. The chip, which is encased in titanium to prevent water damage, will be implanted onto a patient's eyeball. The patient will then wear a pair of eyeglasses equipped with a tiny camera that transmits images directly to the chip, which in turn sends them to the brain.

10)     The Vertical Farming
         Valcent, a company based in El Paso, Texas, is pioneering a hydroponic-farming system that grows plants in rotating rows, one on top of another. The rotation gives the plants the precise amount of light and nutrients they need, while the vertical stacking enables the use of far less water than conventional farming. But best of all, by growing upward instead of outward, vertical farming can expand food supplies without using more land.

11)     The Universal Unicycle
         Honda's U3-X "personal mobility" contraption is a device that combines technology from Honda's ASIMO robot project with its unidirectional driving system, which allows riders to scoot in any direction simply by shifting their weight. What appears to be a single-wheeled design actually includes several smaller motorized wheels, which make side-to-side movement possible. Still in the experimental-model stage, the U3-X has a top speed of 3.7 M.P.H. (6 km/h) and weighs less than 22 lb. (10 kg). A fully charged battery can power it for up to an hour.

 12)    The School of One
         New York City schools chancellor Joel Klein piloted a small program in which individualized, technology-based learning takes the place of the old "let's all proceed together" approach. Each day, students in the School of One are given a unique lesson plan — a "daily playlist" — tailored to their learning style and rate of progress that includes a mix of virtual tutoring, in-class instruction and educational video games. It's learning for the Xbox generation.

13)    The Foldable Speaker
         Chicago-based OrigAudio has come up with an ingenious solution: self-powered, 1-watt speakers made of heavy-duty recycled paper. Assembly is easy: simply fold the paper into a 3-in. (7.6 cm) cube. For travel, unfold it and slip the flat sheet into your laptop sleeve. Sold through the company's website, Origaudio.com, and at select retailers, the speakers ($16 a pair) can be hooked up to any audio device with a headphone jack. Part of the proceeds supports the nonprofit Music National Service, which brings music to public schools and low-income communities. Origami has never sounded so good.




TECHNOLOGY AND INNOVATION IN EDUCATION CHANGE

The past several decades, we have witnessed a fundamental economic transformation. The production, distribution and the use of new knowledge and information are major contributors to increased productivity and the creation of new high paying job. Technology provides the tools needed by the knowledge economy and the information society. Technologies enable us to connect with people and resources all over the world, to collaborate in the creation of knowledge, and to distribute and benefit from knowledge products. Technology and innovation also has created a massive change in the educational change and also the school system that provides more knowledge to the students through learning process.

(a)    Technology and Educational Change
With these economic and social developments as a backdrop, interest has been growing in the role that technology can play in improving education and changing schools. The features of new technologies are consistent with principles of the science of learning and hold promise for improving education. New technologies bring exciting curricula based on real world problems into the classroom and provide scaffolds and tools to enhance learning. The interactivity of technology is cited as a key feature that enables students to receive feedback on their performance, test and reflect on their ideas, and revise their understanding. Whereas networked technology can enable teacher and students to build local and global communities that connect them with interested people and expand opportunities for teacher learning.  Besides that, technology can be used as network communication, info retrieval and processing, multimedia and stimulation, and lastly data collection and analysis.

(b)   Technology and Innovative Classroom
Past two decades, technology has evolved and the number of computers in schools has grown significantly. Schools and classrooms are now wired to the Internet, and the use of the World Wide Web is common. The technologies used ranged from productivity tools and multimedia to e-mail and collaborative knowledge-building environments. This new technology characterized educational computing in terms of tutorial, tool and tutor function of ICT. While these categories defined different roles for technology, rarely was a role articulated for the teachers but it involve changes in the teaching methods, curricular goals or patterned social interactions. The tutor function in computer technology centered on a new set of activities that students would do with the computer. Hence, the roles of both teachers and students changed such that students were more actively involved in determining their own learning tasks and teachers supported and guided these activities. In short, technology played an important role in supporting these practices by enabling students to search for information, collect and analyze data, produce reports and other products, and communicate with others.

(c)    Technology and The Curriculum
Curriculum is an interrelated set of experiences that a student undertakes under the guidance of the school which means curriculum is not just the content and goals of education but also the instructional experience that are encountered in the classroom and the outcomes that result from these process. In the knowledge economy and information society, citizens must be able to use that information to solve complex problems and create new knowledge and cultural products. The students need to develop lifelong learning skills and that should be a major goal and outcome of education because students need those skills during working period. Technology can contribute to the realization of such a new vision of teaching and learning because the application of technology can support the changes. Networked communication can involve students in virtual communities of practice and technology learning tools can facilitate guided, reflective inquiry through extended projects in which students can generate complex products and acquire concepts and skills. Collaborative environments can enhance students’ joint construction of meaning via different perspectives on shared experiences.

 In conclusion, technology plays a central role in the innovations that were submitted to the study. The dominant technologies used in these classes were the majority than the innovative technologies. Technology in education is described as supporting changes in student practices, providing direct support for student learning providing additional resources, changing the time or structure of the classroom, and inhibiting undesirable outcomes.

Friday, 11 May 2012

PERSONAL INFORMATION



Name :  PRISCILLA JOYCEE VIJAYAN
Matrix No. :   A135468
Year :  2   2011/2012
Course :   ENGLISH LITERATURE
Faculty :   SOCIAL SCIENCE AND HUMANISM
Lecturer :   MEJAR MOHD JASMY ABD RAHMAN
Tutorial Class :    TUESDAY (8.00PM-10.00PM)